12-14-2008, 10:36 AM
Hey Everybody! I'm off for the semester for winter break, which means more time on my hands! 
I've come back to try to fix the motegi problem I've been having. (I'm not giving up!)
In case anyone doesn't know what I'm talking about, this happens on Pavel's version of the Twin Ring Motegi Oval. My game crashes and has to close when I'm on turn 3 nearing the back straight. It happens in both DOS and Windy.
*It happens a lot less often in the DOS version than when I use Windy(it won't even get past the first lap in windy)
*It happens only when object textures are turned on.
Any time I turn them off, it works great in both DOS and Windy. One of my experiments included parking my car in the middle of turns one and two when the problem happens. I move the car back and forth on that spot a little bit, and to the best of my memory, it seems to crash when it tries to load the textures of the background objects. The first thing I probably would like to try is to remove certain textures out of the DAT file (for example, the audience in the grandstands) and try to run the track without them. I might be able to narrow the problem down to one or more certain textures. How could I do this?
Do you guys have any ideas or advice about what could be going on here? Thanks!
P.S. I've always noticed this site uses orange as its main color. Tjerk, would you being Dutch have anything to do with this
Orange is the main racing color of The Netherlands so I've heard.

I've come back to try to fix the motegi problem I've been having. (I'm not giving up!)
In case anyone doesn't know what I'm talking about, this happens on Pavel's version of the Twin Ring Motegi Oval. My game crashes and has to close when I'm on turn 3 nearing the back straight. It happens in both DOS and Windy.
*It happens a lot less often in the DOS version than when I use Windy(it won't even get past the first lap in windy)
*It happens only when object textures are turned on.
Any time I turn them off, it works great in both DOS and Windy. One of my experiments included parking my car in the middle of turns one and two when the problem happens. I move the car back and forth on that spot a little bit, and to the best of my memory, it seems to crash when it tries to load the textures of the background objects. The first thing I probably would like to try is to remove certain textures out of the DAT file (for example, the audience in the grandstands) and try to run the track without them. I might be able to narrow the problem down to one or more certain textures. How could I do this?
Do you guys have any ideas or advice about what could be going on here? Thanks!
P.S. I've always noticed this site uses orange as its main color. Tjerk, would you being Dutch have anything to do with this

Orange is the main racing color of The Netherlands so I've heard.
!HHHAAAAAAAEEEEEY REVO EMAG


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