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Tjerk Wrote:At one point we converted an Interlagos but I can't remember which version it was, it might have been the GP3 one.
Yep, that was the GP3 one. Perfect in terms of runoff and shape. Horrible in terms of drawahead.
Tjerk Wrote:But it's great that you are looking for tracks that you would like to race in ICR2 and I will try to get them working as best as I can. I have not done a lot of track work the last month or so but will start working on new and exisitng tracks once the regular racing season gets under way again.
Barber Motorsports Park?
I was thinking about taking a look into the GP3 Sebring. Not to convert it completely, because it needs a complete rebuild. But to create the short track from it. The upper part of the GP3 track is quite good, while the area around the S/F line is really bad.
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Uhm, guys, what about my Edmonton track by the way?
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Edmonton.........great, hope to get AI soon!
Btw, I love Stardust with the AI. What about Watkins Glen w/Boot, Tjerk was working on, or Le Mans he tried his Hand on? I'm dreaming.....
Thanks for your restless Performance on bringing us great GOODIES
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thanks for the explanations about Interlagos
I'm playing in Edmonton every day
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champs Wrote:regarding the grandstands, the rows of people seem to make for alot of extra and unnecesary rendering.
Thanks for the comment. I am working with a high end computer, so those details are not always noticed.
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I ran all the Edmonton mips through Robert's Last chance tool to fix the gray images. I think that the grandtand people can be switched to a pmp file so that we can eliminate all the blue background. The only thing that I'll have to find out is how to edit the actual grandstand 3do to use a pmp, instead of a mip. I'll place this in my "to do" list, which is currently pretty busy.
Ed
Don't let ICR2/CART Racing die!
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Thanks, I will try it out and give you feedback. If I send you a track with objects, both the track you got and the beta I posted in this thread are the same.
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Wonderful. Any feedback would help!