07-01-2025, 01:19 AM
I do not have an answer for Sharangad's question above, however I wanted to share something different I discovered. I don't know how useful this is to anyone but it is my first foray into disassembling the EXE and modifying something.
Bytes BC726 and BC72A in the normal DOS exe control how many opponents can be selected from the options menu. They are both set to "1F" by default which is '31'. Changing this to hex for 32 (20) or more allows the selection of more opponents from in the game without having to use a program to edit the gameopts.cfg directly
The section in the DOS exe:
![[Image: image.png]](https://i.postimg.cc/2yPY0szf/image.png)
I have modified mine to be "83 FA 20 7E 05 BA 20 00" which allows for 32 opponents to be selected in the menu:
![[Image: image.png]](https://i.postimg.cc/YSf1M7Vb/image.png)
I suppose the max value would be 38 like NASCAR racing which would allow full use of the 40-car carsets. Im not sure if higher would do anything
Bytes BC726 and BC72A in the normal DOS exe control how many opponents can be selected from the options menu. They are both set to "1F" by default which is '31'. Changing this to hex for 32 (20) or more allows the selection of more opponents from in the game without having to use a program to edit the gameopts.cfg directly
The section in the DOS exe:
![[Image: image.png]](https://i.postimg.cc/2yPY0szf/image.png)
I have modified mine to be "83 FA 20 7E 05 BA 20 00" which allows for 32 opponents to be selected in the menu:
![[Image: image.png]](https://i.postimg.cc/YSf1M7Vb/image.png)
I suppose the max value would be 38 like NASCAR racing which would allow full use of the 40-car carsets. Im not sure if higher would do anything

