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05-24-2025, 04:28 PM
(This post was last modified: 05-24-2025, 04:28 PM by checkpoint10.)
Wow that's great research Pavel! For engines, I have been finding that changing the values to the 2nd and 3rd engine doesn't do anything... although I am pretty sure my program saves any changes to the 2nd and 3rd engines correctly. And it seems like changing the values for Engine 1 will affect the player regardless of the engine selected in the game. I am curious if you find a similar problem.
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Thanks for update!
I still not sure 'engine placement' and 'weight balance' are actually this parameter. So maybe better to mark them with question(?) ?
Also here are some additinal parameteres for you (WINDY addresses):
DD30C - RF tire life (lower value tyre will wear quckly)
DD310 - RR tire life
DD314 - LR tire life
DD318 - LF tire life
Values below are also for tires I think, but I haven't figured what they do.
DD2FC - tire ??
DD300 - tire ??
DD304 - tire ??
DD308 - tire ??
I think there should be parameter somewhere that set how much grip is lost with tire wear.
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I think tire life values length should be 4 - 75890688. Then it's more in line with value in track txt 76000000 that looks like is not used by the game.