(08-05-2024, 03:34 PM)Pavel 69 Wrote: I always do this in 3doEd an then enter values in to ope.txt or track 3d.
Exactly - that's what I do too, but for some reason when I enter rotations in X, Y and Z it treats rotation in X as it is Z.
I found some original Papy trucks in original cleveland that I wanted to use in riverside.
I converted cleveland so I could see them in OPE. But these are actually drawn on their side, so I have to rotate by 90 degrees to get them upright.
Then I turn them about Z to get them pointed in the direction I want, but I want to slope them downhill slightly. When I enter values in X, it just rotates in Z.
This 3do is called "sprttrk1".
It looks OK in OPE because the trucks have drawing priority over the hill. I just thin it would look better if I could get the nose to angle down a little.