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Or is everyone busy with real life these days?

There was a time not too long ago that new tracks were being made with more on the drawing board. New carshapes, even some new mods planned.

I can fully understand peoples lives being more important than a racing sim but thought the winter months might bring more activity with most of us being indoors.

Just wondering how some of you are doing since it's a bit quiet around here.
I began my project of learning how to convert GP3 tracks to ICR2 (I wish Sander Maas would go ahead and write up that tutorial but he's busy moving into a new apartment.) I have a head cold right now though and I won't be able to seriously get back into it until it goes away. For now, I have been playing early 90's CART and late 90's IRL races on ICR2. Its like my favorite thing to do around this time.
Well it is quite summer now in the place I live in. But I may take some time to write more pages of my icr2 reference book and maybe next year the camera tool. Also this year I've done some real racing (as real as 9 hp go karting can be) with good results. There is still some magic on icr2 and N3 that the new sims don't have and I will still deticated some time to it.
As Nashvillearthur says, I am working hard getting my appartment in order. Still working on redecorating and getting the furniture in.
Hi,
I work on some tracks. Night Texas (N2 conversion) for 1997 IRL season is ready I only need to test AI a little. I work on accurate version of Phoenix track. Track is ready I only need to make paint marks on asphalt, AI and little move soome of objects. Miami 95 base track is ready. When I make AI I will post a beta verson of this track. Also in my plans to make Surfers Paradise for 1994-present, Hoston new Detroit and other tracks.
I think some of the other folks putting out stuff here are just a bit busy with other things at the moment. But I for myself can't deny that I have lost a bit of interest in making new stuff for ICR2. That has probably also got to do with the fact that I have pretty much stopped racing ICR2 too. I am nowdays more actively involved in a free open source first person shooter game called Nexuiz [link]. I make maps and play it a lot for fun and am also a member of the biggest clan in that game called the Peacebrothers.

However, rest assured that I will continue supporting this site and will keep doing the rounds here updating it and trying to help anybody who needs help [either by email, PM or here on the forum]. Just don't expect a lot of new content to come from myself anymore. Which is why I am really satisfied that I managed to complete that tutorial section so that people like Pavel can take up that role. I am happy to hear NashvilleArthur is also working on new stuff Smiley
And that while u told me u were working on Le Mans.....? Shocked
Errrmm that must have been like 6 months ago ? Tongue I was also working on Spa1998, a USAC carshape and a trapezium shaped superspeedway but I have just lost interest in the course of the last couple of months. Who knows, maybe I will get the bug again after a little while [I have taken periods away from ICR2 editing before] but at the moment things are on hold.

Also because since 2 weeks I am running Ubuntu Gutsy Gibbon on my main computer. I had enough of Microcrap on my PC so after some failed dual-boot experiments in the past I have gone cold turkey and just installed Ubuntu as my only OS on this PC. I needed a new graphics card because my onboard Nvidia Geforce 4 MX was not functioning well in Ubuntu. So I got me a flashy but not expensive Geforce 7600 GT and it rocks ! But being on Linux means all my old DOS tools for editing are a bit hard to use now. I have tried running Windy with Wine but so far no luck. I will try the DOS version with a DOS emulator soon to see how that will go. But I am only learning the basic stuff at the moment, trying to find Linux substitutes for all the programs I used on Windows and getting a feel for this thing.


By the way, some of you may have noticed that Edwin Roman is no longer involved in ICR2. From some email contact we had a little while ago I can tell you he is doing fine, races GPL nowadays and is having fun with it.
Edwin Roman is no longer involved in ICR2??!!

I've got umpteen e-mails from our discussions of a USAC carshape and pacecar, etc. I'm crushed.
For Tjerk and other possible Linux-using people:

First, Ubuntu is a good choice to start with. It is polished, easy to use and usually works well and stable. I am also using Gutsy (amongst other distros), so I share my experiences regarding ICR2 on it.

Windy never worked for me with wine, but the dos version works with dosemu. It is in the repos, so you can install it through Add/Remove (it is in System Tools, with the name DOS emulator), Synaptic or apt-get. For a better experience you might want to customize its config file /etc/dosemu/dosemu.conf, the 2 most interesting option is:
$_joy_device = "/dev/input/js0" to make your joystick recognized, and
$_X_updfreq = (0) for a nice fps. The latest dosemu even has a 64-bit version, but on a sidenote it has problems with gp2 being very sluggish while it ran well on the previous version (this problem might be related to the 64-bit version, I has not really expected it yet).

You can run the emulator from the System tools menu under Applications, it comes in a relatively small window (around 640x480), or theoretically it can run from a console, which did not work for me (again no real investigations why). The C:\ drive is assigned to your ~/.dosemu/drive_c, so to run ICR2 you can copy or symlink its directory to drive_c, or in dosemu you can use 'lredir' to assign a virtual drive with its directory, the syntax is something like: "lredir f: linux\fs/path/to/your/icr2/dir". For me it worked with CART2K5 carset and edited tracks. Of course the DOS versions memory limit will apply, so some tracks with big textures will not load (Miami-Homestead comes into my mind).

A few drawbacks of the program are that it can use just the 1-4 buttons of the controller, and modern wheels tend to assign the paddle shifter to higher buttons. And according to its documentation it has a 20 fps max. update frequency, but for me it looked smoother than 20 fps, so either the docs or my eyes are getting old.

As for tools, I think most command-line tools should work without problems, but I did not try any of them. For simple windows tools wine might help.

That is for know, if you have questions feel free to ask.
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