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Yes, feel better Sharangad!
Here's an updated video of 32:9 and 16:9 in action: https://youtu.be/jwRRvG4TJkA

The sprites are too big horizontally and obviously the cockpit is all wrong.

At 32:9:
[Image: ICR2.MatrixAspect.Asymmetric.32To9.png]

and 16:9
[Image: ICR2.MatrixAspect.Asymmetric.16To9.png]
Glad to see you must be feeling better Sharangad
(11-02-2025, 03:30 AM)samsepi0l Wrote: [ -> ]Glad to see you must be feeling better Sharangad

Thanks samsepi0l! I am feeling better.
Sprite scaling fixed: https://youtu.be/broxTVRiUEI
Starting to look pretty damn good. I bought RReady already but did not realize you had a Patreon as well. You have a new member :-)
@sharangad, you are doing such great work. I am also joining as member. Thanks Tjerk for mentioning his Patreon - I didn't know either.
Thanks for the kind words and the Patronage! Tomorrow the cockpit and possibly the distortion fix.

BTW does anyone have any experience with GPL? I have a track which doesn't load with the Rendition renderer. I always assumed this was because a file or two was missing in the track, but I've been told it works fine with OpenGL.
Sorry for the lack of updates. I've wound up with a chest infection now. The misery never ends. And in case anyone was wondering, the bits under the cockpit/HUD don't render when it's removed. I need to increase the viewport clipping limits fopr that.
I hope you will feel better soon Sharangad. As a father of a 3-year old that manages to pick up every virus in her vicinity, I know all too well how frustrating it can be to end up ill time after time.
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