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Full Version: Detroit downtown circuit (WIP thread)
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Just a quick one today showing the tunnel under Millender Center

Wow, that's looking great! But I think it will look even better if you will use darker asphalt and wall textures in tunnel too.
Agreed, that makes the tunnel just a little bit more stick out.
Looks great! Love the tunnel.
(01-16-2022, 10:29 PM)Pavel 69 Wrote: [ -> ]Wow, that's looking great! But I think it will look even better if you will use darker asphalt and wall textures in tunnel too.
(01-17-2022, 06:21 AM)Wolf_pd Wrote: [ -> ]Agreed, that makes the tunnel just a little bit more stick out.
I will do that for sure. For the tunnel, I actually took some inspiration from a GPLaps video recently that raced through Monaco on GPL, and the tunnel is nearly pitch black except for the lights. I noticed the same thing when I watched an onboard video of Formula 1 from the 1980s, the camera doesn't adjust to the tunnel so it stays really dark.

(01-17-2022, 06:57 AM)SimRacer134 Wrote: [ -> ]Looks great! Love the tunnel.
Thanks!
(01-17-2022, 05:25 PM)checkpoint10 Wrote: [ -> ]the camera doesn't adjust to the tunnel so it stays really dark.
It should be darker, but not black. Remember, eyes adjust where cameras don't.
Didn't find a lot of time to work on the track this week, so I just picked an easy building to do - One Woodward is that tall white building in the background.

[Image: attachment.php?aid=2052]
I didn't have much more than a half hour to work on Detroit this week, but I decided to use the time to create a more detailed railĀ for this part of this track. Thinking about how best to connect multiple rails together where they curve around.

[Image: attachment.php?aid=2059]
checkpoint10 Wrote:I didn't have much more than a half hour to work on Detroit this week, but I decided to use the time to create a more detailed railĀ for this part of this track. Thinking about how best to connect multiple rails together where they curve around.

[Image: attachment.php?aid=2059]
Looks awesome. Keep it up!
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