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Hmm... I'm wondering if I will have problems with Denver since I'm kind of getting heavy on the graphics now. I don't plan on designing it specifically for rendition, but I want it to work good with dosbox and detailed carsets.
Can anyone post attachments? It seems like I cannot - the buttons are no longer there for me.
Size limit hit?
I have nearly 30mb of attachments, but it broke for me at the exact same time as checkpoint10. I tried to send an email to tjerk from the site, maybe he will be able to fix it
We might have hit a site max.
Is there a specific or correct name to give positions of the points that call out MIP locations?

For example, lets say North West and South will have textures. They will need "T=<U, V>" to give them spots in the MIP....

What I'm specifically asking, are these points called "U" and "V"?

The reason I ask this, is every now and then when I make a MIP too small OPE will not start and it gives me an error about "U and "V". When I increase the MIP size this will fix it.

Code:
3D VERSION 3.0;

%         (0,0)                              (275,0)                                                    
%           A----------------------------------B            
%           |            north                 |            
%           |                                  |            
%           |                                  |            
%           |                                  |            
%           |                                  |            
%           |                                  |            
%           |             h121                 |do not draw east
%           |                                  |            
%           |                                  |            
%           |                                  |            
%           |west                              |            
%           |                                  |            
%           |                                  |            
%           |                                  |            
%           |                                  |            
%           |             south                |            
%           D----------------------------------C            
%         (0,-265)                           (275,-265)                                                  
%                                                          
%roof
Ar: [<X, Y, Z>];
Dr: [<X, Y, Z>];
Cr: [<X, Y, Z>];
Br: [<X, Y, Z>];

%south
D1s: [<X, Y, Z>, T=<U, V>];
D0s: [<X, Y, Z>, T=<U, V>];
C0s: [<X, Y, Z>, T=<U, V>];
C1s: [<X, Y, Z>, T=<U, V>];

%west
A1w: [<X, Y, Z>, T=<U, V>];
A0w: [<X, Y, Z>, T=<U, V>];
D0w: [<X, Y, Z>, T=<U, V>];
D1w: [<X, Y, Z>, T=<U, V>];

%north
B1n: [<X, Y, Z>, T=<U, V>];
B0n: [<X, Y, Z>, T=<U, V>];
A0n: [<X, Y, Z>, T=<U, V>];
A1n: [<X, Y, Z>, T=<U, V>];
(05-23-2022, 05:58 AM)samsepi0l Wrote: [ -> ]Is there a specific or correct name to give positions of the points that call out MIP locations?

For example, lets say North West and South will have textures.  They will need "T=<U, V>" to give them spots in the MIP....

What I'm specifically asking, are these points called "U" and "V"? 

Yes, I believe they are called u, v and this article explains it.
(05-23-2022, 06:29 AM)checkpoint10 Wrote: [ -> ]Yes, I believe they are called u, v and this article explains it.

Exactly what I needed thank you!

Guys - the attachment button is still missing for me. I tried to contact Tjerk but I haven't heard back yet.
I heard from Tjerk this morning. The problem seemed to come after an update last week and he will investigate what happened.

In the meantime if I have attachments I will link them from my Twitter or Google Drive.
Sorry about the malfunctioning attachments folks. As Checkpoint pointed out it seems to have gone wrong with a forum update last week. Everything appeared to look fine but it turned out the theme was not correctly updated and some variables were not yet set.

I believe I have succesfully corrected the issue. If you find any other problems please let me know. Thanks!

And thank you to both Checkpoint10 and Samsepi0l for contacting me about the problem!

[attachment=2119]
Image by David Mark from Pixabay.