Track types
Installation instructions
Download the track and extract the .zip or .rar archive to the TRACKS folder of your ICR2 installation. All track files should reside in its own TRACKNAME folder.
This is an example for the Atlanta track:
Please note: For many tracks by Pavel 69 that you can download on this page, there are updates on his own Google Drive. Pick ICR2 from the menu and find the track you are looking for to get the latest version. Check out this forum topic for more information.
Roadcourses
Anniversary (Scratchbuilt)
Alpha
No objects. Please only use in Preaseason Testing because there are no lp files either. This is a track by BB&B, the SimCyberWorld track builders group. This track was made with tracktools developed by BB&B and not the N3 Sandbox we are using today.
DownloadAssen (Scratchbuilt)
Alpha
Assen track for ICR2. Please only use in Preaseason Testing because there are no lp files.
DownloadAutodromo Internacional Brasilia (Scratchbuilt)
Alpha
Indycar was supposed to go to this Brazilian track in 2015 but that plan fell through. Preseason testing only.
DownloadBarber Motorsports Park (Scratchbuilt)
Alpha
No objects. Please only use in Preaseason Testing because there are no lp files.
DownloadBlue Mountain (Scratchbuilt)
This fictional roadcourse was scratchbuilt for NASCAR 3 by Mistycreek. It's a fast and fun track that can be quite challenging. Conversion by Sander Maas.
DownloadBrainerd (GPL)
Conversion of the scratchbuilt GPL track by Lee Gaunt. Conversion by Tjerk de Heer. Graphics update by Edwin Román.
DownloadBrainerd 1967 (GPL)
The same version of GPL converted Brainerd but with some graphical updates by Tony Krist.
DownloadBrands Hatch GP (GPL)
Conversion of the scratchbuilt GPL track by Dave Noonan. Conversion by Tjerk de Heer. Trackscreen by Robert Zeugin
DownloadBrands Hatch Indy (GPL)
Conversion of the scratchbuilt GPL track by Madcowie and Robert Hunter. Conversion by Tjerk de Heer
DownloadBrno (Scratchbuilt)
Alpha
No objects. Please only use in Preaseason Testing because there are no lp files.
DownloadChameleon Roadcourse (Scratchbuilt)
The Chameleon track is quite literally the shape of a chameleon. It is therefor a fantasy track which does not have any objects but does have AI (and also a beautiful horizon).
DownloadCircuit Mont-Tremblant (GPL)
Conversion of the scrathbuilt St Jovite GPL track by Gilles Benoit and Dave Noonan. Conversion and update by Tjerk de Heer.
DownloadContinental Divide (N3)
Graphics edit of the scratchbuilt N3 Willow Springs track by Tim McArthur/TEP.
DownloadCrystal Palace (GPL)
Conversion of the scratchbuilt GPL track by GPLEA. Conversion by Sander Maas and Tjerk de Heer. Graphics update by Edwin Román and Thomas Walker. Trackscreen by Robert Zeugin
DownloadDaytona Roadcourse Night (N3)
Graphics edit of the conversion of the scratchbuilt N3 Daytona Roadcourse track by Mistycreek.
DownloadDaytona Roadcourse Day (N3)
Graphics edit of the conversion of the scratchbuilt N3 Daytona Roadcourse track by Mistycreek.
DownloadDesert Winds Raceway (N3)
Conversion of the scratchbuilt N3 track by Turtle Works Inc. Be sure to also check out its sister track: Desert Winds Oval.
DownloadEdmonton (Scratchbuilt)
Scratchbuilt track with objects by Sander Maas. LP files made by Nintendork327.
DownloadElkhart Lake 1990 / 1991 (Scratchbuilt)
A graphics update for the 1997 Elkhart Lake track from Pavel to make it better fit the 1990 and 1991 season.
DownloadElkhart Lake 1997 (Scratchbuilt)
Elkhart Lake completely rebuilt by Pavel 69 for the 1997 season.
DownloadElkhart Lake 1998 (Scratchbuilt)
Elkhart Lake completely rebuilt by Pavel 69 for the 1998 season.
DownloadFirebird East Course (Scratchbuilt)
Alpha
No objects. Please only use in Preaseason Testing because there are no lp files either. This is a track by BB&B, the SimCyberWorld track builders group and it was made with their own tracktools, so not the N3 Sandbox we are using today. This track is built after the existing Firebird track, as the east part of the track.
DownloadFirebird East Course (Scratchbuilt)
Alpha
Very alpha: no objects and no AI. Please only use in Preaseason Testing.
DownloadFoxring (Scratchbuilt)
Alpha
This is a 12.329 mile roadcourse by Foxman. Only a layout exists with some elevation, no objects were added and neither AI exists for the track. The track is based on real public roads.
DownloadFundidora Park (Scratchbuilt)
Alpha
Scratchbuilt by Brian Fox. Base track with no objects, graphics or AI. Use only in practice mode!
DownloadFundidora Park (Scratchbuilt)
Alpha
Scratchbuilt by TheStig88. Base track with no objects and other graphics. It does have AI, provided by Samsepi0l. Additional graphical work by Thomas Walker.
DownloadGoodwood (GPL)
Conversion of the GPL track by Papyrus. Conversion by Sander Maas. For some reason it has no track texture. Maybe this could be corrected at some point.
DownloadHomestead Infield Roadcourse (Scratchbuilt)
Alpha
Homestead Infield Roadcourse layout without objects and very alpha AI.
DownloadHutchinson Island (Scratchbuilt)
Alpha
A temporary roadcourse that hosted a round of the Indy Lights championship in 1997, won by Helio Catroneves. There are no objects and AI for this track.
DownloadImola (GPL)
Conversion of the scrathbuilt GPL track by Dave Noonan. Conversion by Sander Maas, Tjerk de Heer. Graphic update by Edwin Román. AI by Kevin Ransom. Trackscreen by Robert Zeugin.
DownloadIndianapolis Raceway Park (ICR2)
Graphics edit of the flattened ICR2 Mid Ohio track by Papyrus.
DownloadKyalami (GPL)
Conversion of the GPL track by Papyrus. Conversion by Tjerk de Heer. Graphic update by Tony Krist.
DownloadLaguna Seca 1984 (Scratchbuilt)
Complete rebuild of Laguna Seca with the 1984 layout and graphics. Grass fix for Windy users.
DownloadLaguna Seca 1987 (Scratchbuilt)
Complete rebuild of Laguna Seca with the 1987 layout and graphics. There is a grass fix for Windy users.
DownloadLaguna Seca 1988 (Scratchbuilt)
Complete rebuild of Laguna Seca with the 1988 layout and graphics. There is a grass fix for Windy users.
DownloadLaguna Seca 1995 (Scratchbuilt)
Complete rebuild of Laguna Seca with the 1995 layout and graphics. There is a grass fix for Windy users.
DownloadLaguna Seca 1996 (Scratchbuilt)
Complete rebuild of Laguna Seca with the 1996 layout and graphics. There is a grass fix for Windy users.
DownloadLaguna Seca Reversed (ICR2)
The default ICR2 track Laguna Seca has been reversed here. At this moment I do not know who did this. There are some graphical glitches here and there but it is still fun to race.
DownloadLe Mans (Scratchbuilt)
Alpha
An accurate scratchbuilt layout of the Le Mans 24 hours circuit created by Sander. The track has no objects or working camera's. The AI is present, but not very sophisticated yet.
DownloadLe Mans (N2)
This is a graphical edit of Bulltrun2K by Jon Van Ginneken. It has been edited to resemble the Le Mans 24 hours track by Edwin Román. For full credits see the included readme file.
DownloadLe Mans (ICR2)
This is a graphical edit of the ICR2 Elkhart Lake track. At the time a very good job by Róbert Szikszó.
DownloadLime Rock Park (GPL)
Conversion of the scratchbuilt GPL track by Brent Adams. Conversion to N3 by Jerry Hinders. Conversion to ICR2 by Sander Maas and Tjerk de Heer. Graphic update by Thomas Walker and Edwin Román. Cameras by 96Hondaracing. Trackscreen by Robert Zeugin.
DownloadMexico (N3)
This is NASCAR 3 conversion of the Mexico layout that was used by the NASCAR Nationwide series between 2005 and 2008. Converted by Oliver Karaula.
DownloadMexico City (N3)
A NASCAR 99 converted Watkins Glen that received a graphical update to resemble the Mexico City track.
DownloadMid Ohio Sportscar Course 1984 (Scratchbuilt)
Rebuild of the Mid-Ohio roadcourse with the chicane in a 1984 version.
DownloadMid Ohio Sportscar Course 1996 (Scratchbuilt)
Rebuild of the Mid-Ohio roadcourse with graphics up to 1996.
DownloadMid Ohio Sportscar Course 1997 (Scratchbuilt)
Rebuild of the Mid-Ohio roadcourse with graphics from 1997 to present.
DownloadMid Ohio Sportscar Course 2003 (ICR2)
Graphics update of the ICR2 Mid Oio track by Papyrus.
DownloadMiller Motorsports Park (Scratchbuilt)
Alpha
A basic scratchbuilt Miller Motorsports Park without objects and very rudimentary AI.
DownloadMonterrey (N99)
This is a graphical edit of N99 converted Heartland Park Topeka to resemble the Mexican Monterrey circuit raced by Champcar.
DownloadMontreal (N1)
Graphics edit of the flattened N1 Sears Point track by Papyrus, converted and updated by Oli.
DownloadMonza (GPL)
Conversion of the GPL track by Papyrus. Conversion by Sander Maas, Tjerk de Heer. Graphic update by Edwin Román. Trackscreen by Robert Zeugin.
DownloadMosport 1967 (GPL)
Conversion of the GPL track by Papyrus. Graphics edit by Tony Krist to make the track look like it would have in 1967.
DownloadMosport (GPL)
Conversion of the GPL track by Papyrus. Conversion by Sander Maas, Tjerk de Heer. Graphic update by Edwin Román. Trackscreen by Robert Zeugin
DownloadNOLA Motorsports Park (Scratchbuilt)
Alpha
This is the layout of NOLA Motorsports Park as it was used by Indycar in 2015, so without the turns on the backstraight.
DownloadNorth Point Speedpark (ICR2)
Conversion of the graphics edited N3 conversion of the ICR2 Long Beach track by Papyrus and Brad Wrenn. Conversion by Tjerk de Heer.
DownloadNurburgring Nordschleife (GPL)
Alpha
Conversion of the GPL track by Papyrus. Conversion by Sander Maas. Conversion tools by Ton Fastwalker. Base track with no objects, graphics or AI. Use only in practice mode!
DownloadOsterreichring (GPL)
Conversion of the scratchbuilt GPL track by Dave Noonan. Conversion by Sander Maas, Tjerk de Heer. Graphic update by Edwin Román. Cameras by 96hondaracing. Trackscreen by Robert Zeugin
DownloadParadise Resort (ICR2)
Conversion of the graphics edited N99 conversion of the ICR2 Portland track by Papyrus and Tony Krist. Conversion by Edwin Román.
DownloadPortland International Raceway 1989 (Scratchbuilt)
Rebuilt Portland track with many graphics updates to resemble the 1989 race. If you want some older looking graphics for the 1985 til 1990 seasons please download this small graphics patch by Oliver Karaula.
DownloadPortland International Raceway 1995 (Scratchbuilt)
Rebuilt Portland track with many graphics updates. New LP files by Samsepi0l.
DownloadPortland International Raceway 2006 (Scratchbuilt)
Rebuilt Portland track with many graphics updates to resemble the 2006 race.
DownloadPortland International Raceway Without Chicane (Scratchbuilt)
Rebuilt Portland track with many graphics updates and the chicane on the front straight (so like the BB&B Portland Fast track, but much improved).
DownloadPortland International Raceway Fast (ICR2)
Edited version by BB&B. of ICR2 Portland without the chicane.
DownloadPortland International Raceway 2003 (ICR2)
Graphics update of the ICR2 Portland track by Papyrus.
DownloadPutnam Park (Scratchbuilt)
Alpha
Very alpha: no objects and no AI. Please only use in Preaseason Testing.
DownloadRace City Roadcourse (Scratchbuilt)
Alpha
This track has only the layout of the Race City Roadcourse, so no objects and not the best AI either. Thomas Walker provided a graphics upgrade for the track.
DownloadRed Mountains Hill Climb (Scratchbuilt)
Alpha
Scratchbuilt by Tjerk de Heer. This is a hillclimb track inspired by the GPL Rally Stages. There is no AI, so do not try to run a race here!
DownloadRio Roadcourse (N99)
Graphics edit of the conversion of the N99 Heartland Topeka track by Papyrus.
DownloadRiverside International Raceway 82: Full Course (Scratchbuilt)
This is the full layout of Riverside as it was used for CART indycar races for a short time.
DownloadRiverside International Raceway (NL)
Windows
Graphics edit of the NL track by Papyrus. This version is for Windows only!
DownloadRiverside International Raceway (NL)
DOS
Graphics edit of the NL track by Papyrus. This version is for DOS only!
DownloadRiverside International Raceway 1967 (NL)
Conversion of the NL track by Papyrus. Graphics edit by Tony Krist to make the track look like it would have in 1967.
DownloadRiverside International Raceway (NL)
Conversion of the NL track by Papyrus. Conversion by Ben Thrasher and Edwin Román
DownloadRoad Atlanta (GPL)
Conversion of the scratchbuilt GPL track by Dave Noonan. Conversion by Sander Maas and Tjerk de Heer. Graphics update by Edwin Román. Trackscreen by Robert Zeugin. AI updates by Samsepi0l.
DownloadSears Point Raceway 1997 (N3)
Conversion of the scratchbuilt N3 track by Tim McArthur/TEP. Conversion by Tjerk de Heer.
DownloadSears Point Raceway 1999 (N3)
Conversion of the scratchbuilt N3 track by Tim McArthur/TEP. Conversion by Tjerk de Heer.
DownloadSears Point Raceway 2002 (Unknown)
This is the 2002 layout of Sears Point. It is unknown at this point where it came from and it would need quite some work to get its quality up.
DownloadSears Point Raceway 2007 (Scratchbuilt)
The 2007 layout of Infineon scratchbuilt by Pavel. The track has some problems with warping in some locations
DownloadSears Point Raceway 2008 (Scratchbuilt)
The 2008 layout of Infineon scratchbuilt by Pavel. The track has some problems with warping in some locations.
DownloadSebring Raceway (N3)
Conversion of the graphics edit of the flattened N3 Bullrun track by Papyrus. Graphics edit by Coast 2 Coast. Conversion by Tjerk de Heer
DownloadSebring Raceway 1967 (Scratchbuilt)
Alpha
The 1967 layout of the famous Sebring Raceway built from scratch. There is no working AI and it has very basic graphics.
DownloadSebring Raceway (Scratchbuilt)
Alpha
The 1998 layout of the famous Sebring Raceway built from scratch. There is no working AI and it has very basic graphics.
DownloadSebring Raceway Club Layout (Scratchbuilt)
Alpha
The club layout of the famous Sebring Raceway built from scratch. There is no working AI and it has very basic graphics.
DownloadSilverstone (GPL)
Conversion of the GPL track by Papyrus. Conversion by Sander Maas. For some reason it has no track texture. Maybe this could be corrected at some point.
DownloadSnetterton (GPL)
Conversion of the scratchbuilt GPL track by GPLEA. Conversion by Sander Maas, Tjerk de Heer. Graphic update by Edwin Román and Thomas Walker. Trackscreen by Robert Zeugin
DownloadSolitude (GPL)
Conversion of the scratchbuilt GPL track by GPLEA. Conversion by Sander Maas, Tjerk de Heer. Graphic update by Edwin Román.
DownloadSpa-Francorchamps (GPL)
Conversion of the GPL track by Papyrus. Conversion by Sander Maas, Tjerk de Heer. Graphic update by Edwin Román. Trackscreen by Robert Zeugin.
DownloadStardust International Raceway 1967 (Scratchbuilt)
Scratchbuilt by Sander Maas. Graphics edit by Tony Krist
DownloadStardust International Raceway 2000 (Scratchbuilt)
Scratchbuilt by Sander Maas. Graphics edit by Tony Krist to make the track look like it could have in 2000.
DownloadVirginia (GPL)
Conversion of the scratchbuilt GPL track by Martin (Smogbike) Pitts. Conversion by Tjerk de Heer.
DownloadWatkins Glen (GPL)
Conversion of the GPL track by Papyrus. Conversion by Sander Maas, Tjerk de Heer. Graphic update by Edwin Román. Trackscreen by Robert Zeugin.
DownloadWatkins Glen International (N3)
Conversion of the N3 track by Papyrus. Conversion by Tom Smith
DownloadWatkins Glen International Long (Scratchbuilt)
Rebuild based on the conversion of the N3 track by Papyrus. Long layout includes "The Boot". Original conversion by Tom Smith. New camera's and graphical updates by Pavel. New AI by Samsepi0l.
DownloadWillow Springs Raceway (N3)
Conversion of the scratchbuilt N3 track by Tim McArthur/TEP. Conversion by Tjerk de Heer.
DownloadZandvoort (GPL)
Conversion of the GPL track by Papyrus. Conversion by Sander Maas and Tjerk de Heer. Graphic update by Thomas Walker, Edwin Román and Tony Krist. Trackscreen by Robert Zeugin
DownloadZhuhai (Scratchbuilt)
Alpha
The Zhuhai track in China has been used for national but also international races, for series like FIA GT, A1GP and Porsche Carrera Cup. This track is an alpha build with rudimentary AI and no objects.
DownloadStreetcourses
Addison Street Course (Scratchbuilt)
Alpha
This track has only the layout of the Addison Street Course, so no objects and not the best AI either. Thomas Walker provided a graphics upgrade for the track.
DownloadAustralia Surfers Paradise 1991 (Scratchbuilt)
Scratchbuilt by Pavel 69. Track with layout for 1991 race. It has simple right-left-right chicane. Includes Windows horizon in seperate ZIP-file.
DownloadAustralia Surfers Paradise 1992 - 1994 (Scratchbuilt)
Scratchbuilt by Pavel 69. Track with layout for 1992-1994 races. Chicane is left-right-left-right. Includes Windows horizon in seperate ZIP-file.
DownloadAustralia Surfers Paradise 1995 - 2008 (Scratchbuilt)
Scratchbuilt by Pavel 69. Track with layout for 1995-2008 races. Chicane is left-right-left-right-left-right. Includes Windows horizon in seperate ZIP-file.
DownloadBaltimore Street Circuit (ICR2)
Alpha
The Baltimore Grand Prix was held between 2011 and 2013. No AI or objects for this one.
DownloadBoston Street Circuit (Scratchbuilt)
Alpha
This track in downtown Boston was planned for the 2016 IndyCar season but never came to fruition. TheStig88 did create its layout in ICR2 and that is the closest we will probably ever get to this race. No AI or objects.
DownloadCaesars Palace Grand Prix (Scratchbuilt)
Alpha
A recreation of the layout of the Caesars Palace Grand Prix, often named as the worst F1 track ever. Additional graphical work by Thomas Walker.
DownloadColumbus (Scratchbuilt)
Alpha
This was an IMSA track from the mid to late 80's. No objects. Thomas Walker provided a graphics update for this one.
DownloadContinental Divide Race Park (Scratchbuilt)
Alpha
This track has only the layout of the Continental Divide Race Park, so no objects and not the best AI either. Thomas Walker provided a graphics upgrade for the track.
DownloadDallas Fair Park (Scratchbuilt)
Alpha
The Trans-Am series made their only visit to the Dallas Fair Park in 1988. This track represents that 1.2 mile layout, which uses a part of the F1 circuit that was used in 1984.
DownloadDallas Reunion Arena (Scratchbuilt)
Alpha
This is the Reunion Arena layout of the Dallas street course used by Teans-Am in 1993, 1994 and 1996.
DownloadDel Mar (Scratchbuilt)
Alpha
The Del Mar street circuit was used for six IMSA races from 1987 until 1992. TheStig88 recreated its layout and Thomas Walker did some graphical work on the track.
DownloadDenver 80's (ICR2)
This is a graphics edit of Belle Isle Detroit to resemble a Denver street course from the 80's.
DownloadDenver 1990 (Scratchbuilt)
This layout of the Denver 90's track has been pretty much superseeded by Samepi0l's track with objects and AI but is still posted here for completion's sake.
DownloadDenver 1991 (Scratchbuilt)
Alpha
Scratchbuilt by Samsepi0l. This layout was used for two Indycar and Indy Lights races in 1990 and 1991.
DownloadDenver 1991 (Scratchbuilt)
Scratchbuilt by Samsepi0l. This layout was used for two Indycar and Indy Lights races in 1990 and 1991.
DownloadDetroit Belle Isle Park 1995 (Scratchbuilt)
There is also a rendition ready version by sharangad.
DownloadDetroit Belle Isle Park 1998 (Scratchbuilt)
There is also a rendition ready version by sharangad.
DownloadDetroit 1999 (Scratchbuilt)
Scratchbuilt track made by BobLogSan with a graphics update by Pavel 69.
DownloadDetroit 2003 (ICR2)
This is a 2003 update by Tony Krist to the original Detroit track by Papyrus.
DownloadDetroit Downtown 1991 (Scratchbuilt)
The fabulous downtown Detroit track used by indycar created by Checkpoint10. There is a rendition ready version available as well.
DownloadDetroit Downtown 2023 (Scratchbuilt)
An - according to Checkpoint10 himself - "rough" version of the 2023 Detroit IndyCar layout based on his 1991 track with many of the same assets reused. Already a good track in its own right.
DownloadHawaii Super Prix (Scratchbuilt)
This layout was to be used by CART in 1999 and beyond as the4 final race of the season, but it never came to fruition.
DownloadHouston (N99)
Graphics edit of the N99 Heartland Park Topeka track by Papyrus. Graphics update by Len Downes. Enhancements by Edwin Román.
DownloadHouston (Scratchbuilt)
Alpha
The BB&B team created the Houston track with their tools. There are no textures, no objects or AI for this track.
DownloadHouston (Scratchbuilt)
Alpha
A layout that was proposed for the Houston Champcar race that did not become reality. Created by Sander. There are no textures, no objects or AI for this track.
DownloadHouston (Scratchbuilt)
Alpha
A layout that was proposed for the Houston Champcar race that did not become reality. Created by Sander. There are no textures, no objects or AI for this track.
DownloadHouston (Scratchbuilt)
Alpha
Yet another version of the same track as the previous takes on this proposed layout through the streets of Houston.
DownloadLas Vegas Grand Prix (Scratchbuilt)
Alpha
Downtown Las Vegas hosted the first round of the 2007 Champcar season and it was the only race by the series on this course. There are no objects and AI for this track.
DownloadLas Vegas Grand Prix (Scratchbuilt)
Alpha
Downtown Las Vegas hosted the first round of the 2007 Champcar season and it was the only race by the series on this course. There are no objects and AI for this track.
DownloadLong Beach 80's (ICR2)
This is a graphics edit to make the ICR2 Long Beach look more like a track from the 1980's.
DownloadLong Beach 1987 (Scratchbuilt)
Alpha
This track has only the layout of the 1987 of Long Beach, so no objects and not the best AI either.
DownloadLong Beach 2000 (Scratchbuilt)
Scratchbuilt by Tjerk de Heer. This is the 2000 and newer layout around the fountain. Graphic update by Tony Krist. AI by Pavel 69.
DownloadLong Beach Ultimate Layout (Scratchbuilt)
Alpha
A fantasy Long Beach Layout combining the most appealing parts of the different layouts over the years.
DownloadMeadowlands Long Circuit (ICR2)
A graphical edit of the North Point (edited Long Beach from ICR2) to resemble the Meadowlands long circuit.
DownloadMeadowlands Long Circuit (Scratchbuilt)
The long version of the Meadowlands track, built by Pavel 69. With AI update by Samsepi0l.
DownloadMeadowlands Short Circuit (ICR2)
A graphical edit of the NASCAR 2 Watkins Glen track from ICR2 to resemble the Meadowlands short circuit.
DownloadMeadowlands Short Circuit (Scratchbuilt)
The short "oval" version of the Meadowlands track, built by Pavel 69.
DownloadMiami 1985 (Scratchbuilt)
Alpha
This was an IMSA track from the early to mid 80's. No objects. Thomas Walker provided a graphics update for this one.
DownloadMiami 1995 (Scratchbuilt)
The wonderful 1995 Miami track that should have been in Indycar Racing 2 but wasn't. Crafted by Pavel 69.
DownloadMiami 2002 (Scratchbuilt)
Alpha
This is the 2002 layout of when Champcar visitied Miami for a street race.
DownloadMiami 2003 (Scratchbuilt)
Alpha
This is the 2003 layout of when Champcar visitied Miami for a street race. Thomas Walker provided a graphics update for this one.
DownloadMonaco (GPL)
Alpha
This is a heavily edited conversion of the GPL Monaco track. No textures, no objects or AI exists for this track.
DownloadNashville Street Circuit (Scratchbuilt)
A fabulous rendition of the Nashville street circuit IndyCar raced on between 2021 and 2023.
DownloadNew Orleans (Scratchbuilt)
Alpha
This track has only the layout of the New Orleans track as used by IMSA in the early 90's. So there are no objects and not the best AI either. Thomas Walker provided a graphics update.
DownloadNiagara Falls (Scratchbuilt)
Alpha
In 1988 the SCCA Trans Am series visited this temporary street circuit for its only ever race in this city. No objects. Thomas Walker provided a graphics update for this one.
DownloadNorisring (GPL)
Conversion and upgrade of the scratchbuilt GPL track by Lou Magyar. Conversion and enhancements by Tjerk de Heer & Mistycreek
DownloadPuerto Rico Grand Prix (Scratchbuilt)
Alpha
This track has only the layout of the Puerto Rico Grand Prix at San Juan's Isla Grande Airport, so no objects and not the best AI either. Thomas Walker provided a graphics upgrade for the track.
DownloadSan Diego (Scratchbuilt)
Alpha
In 2000 a temporary race track around San Diego Naval Training Center hosted the season finale of the Trans Am series. No objects. Thomas Walker provided a graphics update for this one.
DownloadSan Jose Street Circuit (Scratchbuilt)
Alpha
This track has only the layout of the San Jose Street Circuit, so no objects and not the best AI either.
DownloadSão Paulo Street Circuit (Scratchbuilt)
Alpha
This track has only the layout of the São Paulo Street Circuit, so no objects and not the best AI either. Thomas Walker provided a graphics upgrade for the track.
DownloadSt Petersburg Champcar (Scratchbuilt)
Scratchbuilt by Sander Maas. Champcar Graphics edit by Tony Krist.
DownloadSt Petersburg Indycar (Scratchbuilt)
Scratchbuilt by Sander Maas. Indycar Graphics edit by Tony Krist.
DownloadSt Petersburg 1985 (Scratchbuilt)
The 1985 layout of the St Petersburg street circuit. No objects.
DownloadSt Petersburg 1986 (Scratchbuilt)
The 1986 layout of the St Petersburg street circuit. No objects.
DownloadTamiami Park (Scratchbuilt)
This is the Tamiami Park track in Miami which held a CART indycar race from 1985 until 1988. The base track was made by thestig88 and finished by samsepi0l. Pavel 69 improved some aspects of the AI.
DownloadToronto 1996 (ICR2)
Layout and graphics update of the ICR2 Toronto track by Papyrus made by Pavel 69. The main difference is the last two corners of the track.
DownloadTrois-Rivières (Scratchbuilt)
Alpha
This track has only the layout of Trois-Rivières street circuit, so no objects and not the best AI either.
DownloadVancouver 1993 (Scratchbuilt)
The original layout of Vancouver with layout corrections and other updates. Rebuilt from the Vancouver track by Papyrus and edited by Pavel 69.
DownloadVancouver 1995 (Scratchbuilt)
The layout of Vancouver with the extra chicane after the arena. Rebuilt from the Vancouver track by Papyrus and edited by Pavel 69.
DownloadVancouver 1999 (Scratchbuilt)
A very nice 1999 layout version of the Vancouver street circuit made by BobLogSan. AI update by Samsepi0l.
DownloadWest Palm Beach 1988 - 1991 (Scratchbuilt)
Alpha
Used by IMSA in 1988, 1989, 1990 and 1991.
DownloadPaved Ovals
Atlanta Motor Speedway (N99)
Night graphics edit of the conversion of the N99 Atlanta track by Papyrus. Night graphics by Tjerk de Heer. Texture updates by Cristobal. Windows graphics patched by Edwin Román.
DownloadAtlanta Motor Speedway 1967 (NL)
Conversion of the Papyrus NASCAR Legends track by Ben Trasher, updated by Tony Krist.
DownloadBirmingham International Raceway (N3)
Conversion of the scratchbuilt N3 track by Tim McArthur/TEP. Conversion by Tjerk de Heer.
DownloadBristol International Raceway (NL)
Conversion of the NL track by Papyrus. Conversion by Ben Trasher.
DownloadBrooklands Outer Circuit (Scratchbuilt)
Scratchbuilt by Tjerk de Heer. See the readme file for details on an AI pitting problem.
DownloadCaesars Palace Oval (Scratchbuilt)
Track geometry by TheStig88. trackside objects, textures and layout edits by Checkpoint10. Samsepi0l provided the LP files, default car setup and track.txt.
DownloadCharlotte Motor Speedway (NL)
Conversion of the NL track by Papyrus. Conversion by Ben Trasher.
DownloadChicagoland Speedway (Scratchbuilt)
A scratchbuilt version of Chicagoland Speedway by Pavel 69.
DownloadCorby Motor Speedway (N3)
Conversion of the scratchbuilt 'Corby' (Rockingham) oval for NASCAR Racing 3, as used by Champcar in 2001 and 2002. The original was built by Tim McArthur/TEP and it was converted and upgraded by Brett Shannon. Camera's by Bob Seaman. Additional graphics by Oli.
DownloadDarlington Speedway (NL)
Conversion of the NASCAR Legends track by Papyrus. Conversion by JMT137.
DownloadDaytona International Speedway Night (N3)
Conversion of the N3 track by Papyrus. Conversion by Tom Smith.
DownloadDaytona International Speedway Day (N3)
This is the day version of Daytona. Conversion of the N3 track by Papyrus, converted by Tom Smith.
DownloadDesert Winds Oval (N3)
Conversion of the scratchbuilt N3 track by Turtle Works Inc. Conversion by Tjerk de Heer. Make sure to also check out its sister track: Desert Winds Raceway.
DownloadDisney World Speedway (Scratchbuilt)
An excellent scratchbuilt Disney World Speedway by Pavel 69. Obviously this one has the perfect layout, as opposed to the different graphical edits out there.
DownloadDisney World Speedway (N99)
Graphics edit of the conversion of the N99 Phoenix track by Papyrus.
DownloadDover Downs International Speedway (N99)
Conversion of the N99 track by Papyrus. Updated graphics by Pavel 69.
DownloadDover Downs International Speedway (NL)
A conversion of the NASCAR Racing 3 track to NASCAR Legends with graphic edits to reflect the era and then converted to ICR2.
DownloadEvergreen Speedway (N3)
Conversion of the track by Papyrus that was included in the Truck Expansion Pack.
DownloadFord Test Track (N3)
Conversion of the scratchbuilt N3 track by Tim McArthur/TEP, Conversion by Tjerk de Heer.
DownloadGateway International Raceway 1997 (N99)
Conversion of the N99 track by Papyrus updated by Pavel for the 1997 season.
DownloadGateway International Raceway 1998 (N99)
Conversion of the N99 track by Papyrus updated by Pavel for the 1998 season.
DownloadHumbug Speedway (N99)
This odd creature is a NASCAR Racing 99 converted Dover which has been heavily edited to create a narrow chicane on the back straight. It also features some objects once made for other tracks that were never used and therefor ended up in this track instead.
DownloadIndianapolis Motor Speedway (ICR1)
This is the ICR1 version of Indianapolis. With realistic camera's, updated graphics and some excellent AI by Pavel 69.
DownloadIndianapolis Motor Speedway 1967 (ICR1)
The ICR1 converted Indianapolis edited by Tony Krist to suit the 60's and 70's.
DownloadIndianapolis Motor Speedway (N3)
This is the N3 version of Indianapolis, the one with the banking that is a couple of degrees too high.
DownloadIndianapolis Motor Speedway 1992 (Scratchbuilt)
This is the layout of Indianapolis with the aprons as used up until the 1992 race. Great for your classic carsets.
DownloadIndianapolis Motor Speedway 1995 (Scratchbuilt)
This is the layout of Indianapolis with the warmup lanes as used from the 1993 race onwards. Great for your 90's carsets.
DownloadIndianapolis Motor Speedway 2000 (Scratchbuilt)
This is the layout of Indianapolis starting from the year 2000 and onwards. Great for your modern carsets.
DownloadIndianapolis Raceway Park (N99)
This short oval in a night version was converted from NASCAR 99 and received an AI update by Pavel 69.
DownloadIowa (N3)
Alpha
A rebanked and resized Pikes Peak conversion. There are no textures, no objects or AI for this track.
DownloadIowa (Scratchbuilt)
Alpha
This is a scratchbuilt Iowa converted from NASCAR Racing 3. It is okay to race but graphics need some repairs.
DownloadLanghorne Speedway (Scratchbuilt)
This track is the legendary circular 1 mile long Langhorne Speedway, which used to be a dirt track but received a paved surface in 1965 until it was torn down in 1971. In reality it wasn't a perfect circle, but this track can still be an challenging drive.
DownloadLas Vegas Motor Speedway Night (N99)
Conversion of the N99 track by Papyrus updated by Pavel.
DownloadLausitzring Eurospeedway (N99)
Conversion of the N99 track by Papyrus updated by Oliver Karaula to resemble the Eurospeedway Lausitzring in Germany.
DownloadLausitzring Eurospeedway (Scratchbuilt)
Alpha
Champcar visited Germany for two races on the Lausitzring in 2001 and 2003.
DownloadLoudon New England (N3)
Loudon converted from NASCAR 3 and updated by Pavel. With a new Pit.lp by Samsepi0l.
DownloadMartinsville Speedway (NL)
Conversion of the NASCAR Legends track by Papyrus. Conversion by JMT137.
DownloadMiami Homestead 1997 (Scratchbuilt)
This is a rebuild of the N99 converted Homestead track so that it has the original quad oval layout that was used in 1997.
DownloadMiami Homestead 2004 (Scratchbuilt)
Conversion of the N3 track by Mistycreek updated by Pavel.
DownloadMiami Homestead 2004 Night (Scratchbuilt)
Conversion of the N3 track by Mistycreek updated by Pavel.
DownloadMichigan International Speedway 1967 (NL)
Conversion of the NL track by Papyrus. Converted by Ben Trasher and updated by Tony Krist.
DownloadMichigan International Speedway 1995 (N99)
This is an update to the N99 conversion of Michigan, where Pavel combined it with ICR2 and N2 graphics.
DownloadMichigan International Speedway 2000 (N3)
Conversion of the N3 track by Papyrus updated by Pavel.
DownloadMilwaukee 1967 (N3)
This is a N3 converted Milwaukee Mile, edited by Tony Krist to represent the 1967 season.
DownloadMilwaukee 1995 (N3 / Scratchbuilt)
The Milwaukee Mile for seasons up and until 1995, with improved track length and other edits.
DownloadMilwaukee 1998 (N3 / Scratchbuilt)
The Milwaukee track from the season 1996 until 2002 with kerbs and asphalt strips in the turns.
DownloadNazareth 1990 (N99)
Nazareth converted from NASCAR 99 and updated by Pavel for the 1997 season and in turn updated by Oliver Karaula to make it fit the 1990 season.
DownloadNazareth 1997 (N99)
Nazareth converted from NASCAR 99 and updated by Pavel for the 1997 season.
DownloadNazareth 1998 (N99)
Nazareth converted from NASCAR 99 and updated by Pavel for the 1998 season.
DownloadNew 3 (Scratchbuilt)
Alpha
This is a fictional big oval scratchbuilt by Foxman. It runs clockwise. There are no textures, no objects and no AI for this track.
DownloadNew 7 (Scratchbuilt)
Alpha
This is a 4 turn roadcourse/oval with every turn having different banking. Scratchbuilt by Foxman. There are no textures, no objects and no AI for this track.
DownloadPhakisa Freeway (N99)
Phakisa Freeway is a 1.5 mile D-oval in South Africa. This version is an edited N99 converted Las Vegas.
DownloadPhoenix International Raceway 1 (N2)
The Phoenix track converted from N2 and updated by Pavel 69.
DownloadPhoenix International Raceway 2 (N2)
The Phoenix track converted from N2 and updated by Pavel 69. Additional edits and a new sky by Mistrycreek.
DownloadRichmond (N1)
DOS
Conversion of the NASCAR Racing 1 track by Papyrus. Only DOS, this track does inappropriate things to your Windows version!
DownloadRio Oval (Scratchbuilt)
DOS
This is the oval at the Emmerson Fittipaldi Raceway in Rio. The race was part of the CART / Champcar series from 1996 until 2000. DOS version.
DownloadRio Oval (Scratchbuilt)
Windows
This is the oval at the Emmerson Fittipaldi Raceway in Rio. The race was part of the CART / Champcar series from 1996 until 2000. Windows version.
DownloadSanair Super Speedway (Scratchbuilt)
Sanair is a tri-oval track in Canada and has been recreated for ICR2 by TheStig88 and Samsepi0l.
DownloadSouth Boston Speedway (N3)
Conversion of the N3 track by Papyrus. Please note: this track can crash your game when you start a race. To be safe, only run it in Preseason Testing.
DownloadTalladega Superspeedway (Nascar Legends)
The Talladega track converted from NASCAR Legends.
DownloadTexas World Speedway (NASCAR Legends)
This is the Texas World Speedway track from NASCAR Legends converted to ICR2 by Ben Trasher.
DownloadTrenton Fairgrounds Racewaway (Nascar Legends)
This Nascar Legends track by Tim McArthur was converted to ICR2 by Tom Smith and Ben Thrasher. Edwin Roman made this track look good for Windows. AI by Brent Blackburn.
DownloadTrenton Fairgrounds Racewaway (Scratchbuilt)
This Nascar Legends track was remade by Pavel 69.
DownloadDirt Ovals
Miscellaneous downloads for tracks
You can usually use these downloads in any track by inserting them in the DAT file (for example using DooDAT).
